Review For Diablo
by Jason Starnes
Score: 8/10
Let me start by saying Diablo is a top-notch RPG and one of the best I've
seen on the PC. Why only an 8, then? Well, there's a lot to like about
Diablo, but it's missing a few key features that could have made it one
of the greatest games of all time.
WHAT I LIKED:
1) Someone finally dragged PC RPGs out of that pseudo 3D
perspective! Diablo offers a 3/4 overhead perspective that eliminates
pixelization and allows the game's designers to add better artwork to the
game. It also cuts down on the claustrophobia.
2) Huge number of items to be found! During the quest you'll
constantly be finding unidentified equipment and you just can't wait to
get back to town to find out what you've got! It's great! But it's more
than that... When you start out you'll think your character is pretty
tuff, and you'll continue to think so throughout most of the game.
Because you are constantly improving your skills and finding new stuff,
you'll always think your character is decked out and ready to go. I love it!
3) Great graphics, great sounds. Love 'em both. Control's not bad
either.
4) Random games. Every time you start the game you get a randomized
dungeon with random quests, random items, and random monsters.
5) Internet play. I haven't really explored this yet, but I hear
you can battle with or against other players.
WHAT I DIDN'T LIKE:
1) ONE dungeon, ONE town! Ok, I appreciate the random element of
the game, but I really wish that it didn't mean limiting the scope of the
game! You're stuck in one silly little town with the same NPCs and the
same dreary dungeon! This is the game's biggest stumbling block.
2) Why another dungeon crawl??? Why did Diablo have to take place
entirely within this drab dungeon? I hate that! It seems like every RPG
nowadays takes place entirely underground, and Diablo is no exception.
I'd love to see the sky, people!!! Or maybe the ocean, even!
3) Me Diablo. Me need BIIIGGG computer! WarCraft II ran great on a
486. What happened here??? Both games are SVGA with multiple objects on
screen with a few relatively large characters. It sounds like the fluid
animations and "spectacular" lighting effects have taken their tole. I
own an AMD 5x86 that theoretically runs like a P60 or P75. Playing
Diablo was like wading knee deep in molassas! Talk about slow.
Playable, though.
4) Slow gameplay. Basically, you are constantly meandering, and
there's an awful lot of meandering to do. A jog or run feature would be
nice. Anything, really. (Especially on my machine!)
BOTTOM LINE:
This game is great, but if it actually included a game world, it
could have been epic!!! My big beef is that you've got a really cool
character who's been stuffed in a bland dungeon with an occasional visit
to a really boring town. Give me some fresh air! Put me on a boat and
send me away to some other continent! Give me a map of the world! Let
me explore mysterious places! Anything!
The other problems are just minor annoyances to me. I can deal with
slow play if it's a really great game. I think random games and
Battle.net forced Blizzard to scale down the game world. Blizzard really
should have made this game bigger.
Despite all this, Diablo remains a very addictive game. Expect to
spend hours upon hours trying to make your way to the end. Just don't
expect it to be a long, fulfilling journey.
P.S. And no, I'm not a big fan of Ultima for the PC (that's a whole
other story).